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Blogger - Why Microsoft Loves Google Android

November 28th, 2007 by Head Robot

sun-java-logo

Blogger Richard Monson-Haefel writes in, Application Platform Strategies Blog

You won’t hear Microsoft say this out loud, but secretly they are celebrating Google’s contribution of the Android mobile phone platform to the Open Handset Alliance - at least they aught to be. Android is perhaps the best thing to happen to Microsoft since they won the browser wars in the 1990’s. And given Verizon’s announcement yesterday that they will be opening up their network to any device and operating system that meets a “minimum technical standard” it seems that Android may have legs even if Google doesn’t secure the 700 MHz spectrum.

Microsoft’s biggest competitor in the software development industry has been, for the past 12 years, Sun Microsystems’ Java Platform. Starting in the mid to late 1990’s Java began to gain mind share among developers in every area in which Microsoft has an interest. Today, with over 6 million developers (according to Sun) Java clearly dominates the software development industry. Point in fact, Microsoft had to completely revamp their software development platform in 2000 to mimic the Java platform in order to complete; enter Microsoft .NET. While Microsoft .NET has been extremely successful at winning back a portion of the developer community from the Java platform, Java has remained the darling of the enterprise and perhaps the most successful software development platform in the history of computing. Microsoft really doesn’t like the Java platform very much. Java is Microsoft’s biggest competitor in software development and is arguably the platform to beat.

Read the rest of Why Microsoft Loves Google Android.

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The Andriod User Experience, Could Chaos Reign?

November 19th, 2007 by Head Robot

Gnome gEdit

An interesting thread started in the Google Android Developers group, why hasn’t Google provided a User Interface Guide for Android? Is it up to the Android community to write these type of documents? Until recently, Free-Software has not had a celebrated history of creating outstanding GUI experiences. What will the Android experience be like if every developer has their own way of presenting user information and menu choices?

It can be a serious challenge to get hobyists and part-time free-software developers to devote precious time to the creation of style-guides and interface documents. Plus, how would a hobyist Android developer find a testing environment to study user interaction and gather feedback?

For at least six years, companies including Sun and Novell have invested heavily in improving the usability of the Gnome User Interface. The leaps and bounds that the Gnome UI has made since then is very impressive but it took money from large, established companies to create standards guides, provide testing labs and quality-control specialists. In 2001, Linux Weekly News interviewed Calum Benson about the work he was doing as a Sun employee working on the Gnome Usability Group in it’s early days.

The other critical thing is to ensure you don’t *have* to know about all the ways of doing something to complete the whole task. This problem showed up in the study with respect to panel customization, and especially fonts– there’s no one place in GNOME 1.4 to change all the fonts on your desktop, you have to know at least three different places to go.

So yes, it’s important that the key features on a desktop are well signposted, especially if you’re new to that particular environment. But while more advanced features or quicker ways of doing the same thing may not become apparent until you reach a higher level of competence and start experimenting and exploring, they still need to be designed to be
as easy to use as possible.

What kind of documentation is Android missing? Here is a small sample of similar user-interface documents that Microsoft provides independent Windows Mobile application developers.

What do you think? Is this a deal-breaker for your mobile applications or is it a non-issue? 

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